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NPC Generator

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Advanced [show]


Clerebold Dryden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard. His golden hair is cut short. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Clerebold was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Guard.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Clerebold Dryden, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Professionalism. Bonds: Poor, Immigrant, Religious. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Royal, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: White pearl (110 gp). Blue quartz (7 gp).


Social Check DCs


Chad Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and carries shortbows. His blonde hair is kept up in a ponytail inside a Stetson hat. His violet eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Military, Job, Rich. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Chad Trowbridge, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)6 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Miles Wheatley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His moppish golden hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: The child of a Doctor, who enjoyed hunting, Miles was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Military, Nature. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Miles Wheatley, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports grey clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has violet eyes and a grey hat with a blue feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: Thomas was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Disciplined, Persistence, Entrepeneur, Optimist. Flaws: Selfish. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Thomas Everly, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp. Freshwater pearl (4 gp). Red-brown spinel (40 gp).


Social Check DCs

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