Anselm Haley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of magic around his neck, and a mace on his belt. His head has been shaved. His gray eyes dart from person to person.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west
Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Thomas Clive, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has a long auburn beard with little hanging trinkets. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Engraver, Thomas learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Rich, Job. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 500 gp. Rock crystal (50 gp). Eye agate (5 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Guy Badger, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of swords on his belt, each one with a emerald on the hilt. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise gray.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. A gifted student he started as a Cartwright, but he got bored and became a Spy. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Cartwright again.
Ideals: Fighting, Gifted. Bonds: Job, Military, Rich. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1300 gp.
Adelard Morley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear brown tank tops with yellow pants. His auburn hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. Aquamarine (300 gp). Rose (60 gp). Amethyst (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Washington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His brown hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: Revenge; and a deep hatred of drow
Flaws: Racist, Fearful. Bonds: Nature, Job, Enemies. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp.
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