Gerard Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his grey robe and has his nunchaku always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is lazy, self-centered, vain, and jealous.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Job, Military. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 25000 sp. Deep green spinel (80 gp). Eye agate (10 gp).
Robert Yorke, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His long black hair is drawn into a two foot long braid. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the east. His martial abilities were realized during a raid on his village. He has worked as a Farmer like his mother before him.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Poor, Job. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Blue quartz (4 gp). 1 Masterwork Common Melee.
Drogo Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His black hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker, Gifted. Flaws: Racist, Disease. Bonds: Poor. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: 100 gp. Fire opal pendant on a fine gold chain (1200 gp).
William Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red tunic with blue highlights, and long yellow pants that bunch up around his shoes. His black hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Athletic, Disciplined, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Thomas Hailey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears his golden hair up. His eyes, though not visible through his cowl, are gray.
Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south to a Banker, Thomas learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Banker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. Eye agate (14 gp). Amethyst (100 gp). Jade (100 gp). 1 Minor magic item.
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