William Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has styled his golden hair well, parting it to the right. His fierce green eyes like to dwell on things.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: William was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6
Possessions: Just what you see.
Balimaar Ryland, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a brown armored body suit, with a simple white line shooting up and back down. His skin is also unnaturally pale. His head has been shaved. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Emotional, Depressed. Bonds: Military. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 93 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Roland Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His silver hair is heavily combed to the right. He has violet eyes and a black hat with a green feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Fisher profession.
History: He was born at the edge of vast mountains. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Joker. Bonds: Rich, Job, Nature, Adventurer, Family. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Rolf Darby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized black coat, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Navigator, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Navigator again; and further expansion of business
Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Roger Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north his family was never financially stable. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
