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NPC Generator

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Advanced [show]


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Locksmith in town.

History: Robert hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He struck the Locksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a barkeep again

Flaws: Impulsive. Bonds: Job, Enemies, Nature. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Robert Wellington, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His skin is fair and his fingers are delicate and long. His black hair, when down, is lengthy. This brown eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and many drow want him driven away

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Aldous Merton, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 1000 gp. Tiger eye turquoise (7 gp). Aquamarine (800 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has a slight overbite and is overall scrawny. He has shaved his head bald. His violet unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Disease, Racist, PTSD. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Geoffrey Benson, Male Human Expert 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting tan shirt and pants. He has no hair. His ears are large.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Robert Churchill, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)18 (+4) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Orc, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 80 pp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Anthony Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a tight fitting grey shirt and pants. His left hand appears badly burned and disfigured. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of a Carter, who enjoyed hunting, Anthony was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. Now he works as a poetry tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Joker, Artistic. Bonds: Nature. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Anthony Sutherland, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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