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Advanced [show]


Gunter Dumph, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large blue mantle and cape that has been intricately interwoven into his red robe. He is tall, broad shouldered and powerfully built. He has wavy white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Disease. Bonds: Job, Immigrant, Nature. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Gunter Dumph, Male Human Ranger 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 5 (-3)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90000 cp. Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large blue mantle and cape that has been intricately interwoven into his green robe. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Disease, Fearful. Bonds: Poor. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Blankley, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)8 (-1) 14 (+2)7 (-2)
Skills Arcana +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Crowbar.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a scythe. His brown hair is braided into rings. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ralf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Fearful, Secretive. Bonds: Job. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Ralf Stanton, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Justin Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He struck the Hunter job and began his own company from there.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Attractive, Adventurer. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Thornton, Male Human Druid 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 16 (+3)14 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears a green costume with the symbols of strength on his torso, and sports empty pouches on his belt. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Heward Clive, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs

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