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NPC Generator

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Advanced [show]


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He has done his best to style his red hair to look like a famous performer. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Dilettante. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Depressed. Bonds: Job, Military, Religious. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Kody Willoughby, Male Human Rogue 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Geoffrey Chester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His black hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Dyer business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Job. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Geoffrey Chester, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His brown hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Gunter Adley, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp.


Social Check DCs


Nicholas Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Clayton, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Golden pearl (60 gp). Moss agate (11 gp). Silver pearl (60 gp). Red spinel (60 gp).


Social Check DCs


William Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He now owns his own business.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

William Rodney, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3000 sp. Freshwater pearl (4 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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