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NPC Generator

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Advanced [show]


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a colorful flower in his golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Painter, who enjoyed hunting, Peter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the large cave and found the beat up nunchaku and armor he uses now. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Peter Westcott, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)13 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Stealth +0
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Miles Colby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Miles was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Miles Colby, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears tan cloth garments or leather armor. He keeps his chestnut hair in a flapper bob. His eyes are brown and he is always smoking a pipe.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic, Entrepeneur, Fighting. Bonds: Adventurer. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Drogo Yardley, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 500 gp. Violet garnet (500 gp). Peridot (50 gp).


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To clean up the streets; and to protect his home

Flaws: Shy, Insane. Bonds: Family, Poor, Guardian. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Everly, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Drogo Oakes, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his trident always slung over his shoulder. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long auburn beard with little hanging trinkets. He has violet eyes and a grey hat with a black feather.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Nature, Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Drogo Oakes, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 70 pp. Brown-green garnet (150 gp).


Social Check DCs

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