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NPC Generator

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Advanced [show]


Gomory Cason, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Religious, Rich. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Gomory Cason, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 11 (+0)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Ignan, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (90 gp).


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He sports a long blonde beard, and similarly colored long hair. His amber eyes are passionate and lively.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Ploughman in town.

History: Anselm was born with his father's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful, Impulsive. Bonds: Poor, Attractive, Job. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Anselm Morley, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. Bloodstone (30 gp).


Social Check DCs


Patrick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries a battered kukri and tarnished quarterstaff as well. He has chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Bonds: Nature, Adventurer, Poor. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Sherwood, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Arnold Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Insane, Disease, Depressed. Bonds: Poor. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Arnold Prescott, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (13 gp). Rock crystal (30 gp).


Social Check DCs


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears white trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Manfred Bradshaw, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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