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Advanced [show]


Adam Warwick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He keeps his auburn hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Adam Warwick, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Sage. He has a penchant for wearing a ring with an oversized topaz on his right hand. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his old friends

Ideals: Logical, Gifted. Bonds: Rich, Job, Adventurer, Family. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Diggory Chatham, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Solomon Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He struck the Shoemaker job and began his own company from there.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Disciplined, Artistic. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Solomon Harlan, Male Human Adept 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. He has a dull look in his blue eyes.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister

Ideals: Extrovert. Flaws: Ugly, Greedy. Bonds: Military, Family. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Dustin Gentry, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 8000 cp. Tiger eye turquoise (4 gp). Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Guardian, Slave. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Shane Blakeley, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)11 (+0) 4 (-3)8 (-1)
Skills Athletics +4, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep blue spinel (1200 gp). Jasper (40 gp). Peridot (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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