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NPC Generator

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Advanced [show]


Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light pastel in addition to tight pants. His white hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Peter Yorke, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 500 sp. Jet (50 gp). Zircon (80 gp). Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown coat over a blue low-cut shirt, and a top hat upon his head. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insomniac, Impulsive. Bonds: Attractive, Poor, Slave. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Robert Enfield, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Anthony Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear green tank tops with tan pants. He wears his silver hair down. He has amber eyes.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Glassblower, Anthony learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Anthony Wedgwood, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. 1 Superior lock. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a green and violet robe with the hood down. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Randal studied abroad. Randal was born on a far western forest where he grew up under the tutelage of his father, an expert Ploughman. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Randal Reid, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black shirt with thin violet vertical stripes and green pants. He wears his brown hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Norman Melancon, Male Human Wizard 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp.


Social Check DCs

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