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NPC Generator

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Advanced [show]


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. His silver hair is matted, messy, and big. His eyes are hazel and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with dancing.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He has a crush on the local Tailor; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Mentor, Has a crush. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Arnold Garrick, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Gerard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a faded coat and loose pants complete with Stetson hat. He has a hunchback. His red hair is thinning but still full. His eyes are likewise amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Job, Slave, Adventurer. Occupation: Assassin

Voice: French accent

Attributes [hide]

Gerard Redfield, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His childhood dream was to be a Cartwright, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and wants a kiss

Flaws: Secretive. Bonds: Job, Adventurer, Immigrant, Has a crush. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Lance Sharps, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Deep blue spinel (1500 gp). Banded agate (6 gp).


Social Check DCs


Simon Nash, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a white and black robe with the hood down. He is an epitome of beauty. His hair is black and curly. His eyes are a pleasant amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Simon was born with his mother's beautiful face. In his 13th year, his parents were killed by a goblins raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Nash, Male Human Cleric 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things.

Flaws: Addict, Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Trey Beitz, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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