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Advanced [show]


Aldous Kenley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Farmer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Mentor. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Aldous Kenley, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: Malachite (11 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Charles Wesley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and golden. He has gleaming, smiling hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Charles studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying sister.

Motivation: To protect his home.

Ideals: Professionalism, Gifted, Persistence. Bonds: Attractive, Guardian. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Charles Wesley, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Iolite (20 gp). 1 Healer’s kit. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Spyglass.


Social Check DCs


Godfrey Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He sports a long white beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Detective, Godfrey learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Detective.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Military, Job, Religious, Adventurer. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Godfrey Woods, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Trey Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears bulky tan painted plate armor. He wears a small hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Trey hails from a village terrorized by gnolls. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: Many gnolls want him driven away; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Trey Woods, Male Human Druid 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 300 gp. Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted. Flaws: Insane, Addict. Bonds: Slave. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Theodoric Rodney, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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