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NPC Generator

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Advanced [show]


Kody Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. He sports a flattop hair cut. He has violet eyes and a yellow hat with a white feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Attractive, Religious, Military. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Kody Hadleigh, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)15 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Lance studied abroad. His psionic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Lance Cooper, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 27000 cp.


Social Check DCs


Don Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Slave Trader does. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Opinionated, Logical. Bonds: Job, In love, Poor. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Don Holton, Male Human Bard 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moss agate (7 gp). Violet garnet (1300 gp). Rose (60 gp). Blue sapphire (1500 gp).


Social Check DCs


Alexandre Everly, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bellfounder. His hair is chestnut, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Alexandre took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Ideals: Extrovert, Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Alexandre Everly, Male Human Sorcerer 10
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Lapis lazuli (13 gp).


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He sports a long brown beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Disease. Bonds: Enemies, In love, Religious. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Shane Breeden, Male Human Warlock 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Red spinel (130 gp).


Social Check DCs

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