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NPC Generator

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Advanced [show]


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Chad will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Extrovert, Athletic. Bonds: Attractive, Job, Rich. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Chad Graeme, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized emerald on his left hand. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Arnold Roscoe, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: Guy was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist. Bonds: Job, Family. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Dumph, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Ernest Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin violet vertical stripes and pastel pants. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. His blonde hair is still thick. His thin eyebrows rest above his beady brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Ernest Crawford, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He has a slight overbite and is overall scrawny. His brown hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To clean up the streets; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Antagonistic, Fearful. Bonds: Guardian. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Roger Berkeley, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 18 (+4)18 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 cp. 2 Holy water. 4 Alchemist’s fire. 5 Acid flasks.


Social Check DCs

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