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NPC Generator

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Advanced [show]


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Laborer. He is bald on top and has large black tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Laborer, Roger learned a great deal about his mother's area of expertise. A freak accident while working with his Roofer mother left him crippled. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he's in love

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Roger Pickering, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Charles Riley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. He has wavy brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Poor, Military, Adventurer. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Charles Riley, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)5 (-3) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Rose (80 gp). Malachite (8 gp). Blue quartz (8 gp). Deep blue spinel (600 gp).


Social Check DCs


Lance Thorpe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is wearing a long, grey, dusty cloak. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Slave, Adventurer, Job. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Lance Thorpe, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp. 1 Tanglefoot bags. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Logical. Bonds: Rich, Nature, Immigrant. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Frederick Acton, Male Human Adept 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 9
Languages Common, Goblin, Elven, Auran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Deep green spinel (140 gp). Blue sapphire (400 gp). Violet garnet (300 gp). Black opal (400 gp). Carnelian (40 gp). White opal (400 gp). Amethyst (140 gp).


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has done his best to style his blonde hair to look like a famous performer. He has blue eyes and a grey hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of giants once and for all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Professionalism, Gifted. Bonds: Enemies, Immigrant, Family. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Norman Abram, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Alexandrite (1000 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs

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