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NPC Generator

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Advanced [show]


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: He got into the Actor business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Charles Darby, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Justin Barney, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His skin is fair and his fingers are delicate and long. His moppish silver hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Barney, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His chestnut hair is lengthy and is close to two feet long. His eyes are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He struck the Jeweler job and began his own company from there.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Drogo Mitchell, Male Human Commoner 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 200 gp. Obsidian (15 gp). Rock crystal (20 gp). Aquamarine (1500 gp).


Social Check DCs


Jocelyn Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His brown hair is long and unkept. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Jocelyn Stanley, Male Human Fighter 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Peridot (80 gp). Rose (80 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Immigrant. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Trym Cotton, Male Human Paladin 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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