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Advanced [show]


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has no hair. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Roger was born on a far western forest where he grew up under the tutelage of his father, an expert Shipwright. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Roger Conway, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2000 cp.


Social Check DCs


Dustin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He takes great joy in being the best Ruler in town.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and expand his business

Bonds: Attractive, Slave, Enemies, Job, Nature, In love. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Eastaughffe, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)7 (-2) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His hair is blonde and curly. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Shepherd. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the south. His psionic abilities were realized during a raid on his village. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Job, Adventurer, Immigrant. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Odo Allerton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp.


Social Check DCs


Peter Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in yellow turtlenecks beneath a white coat with green slacks. His long silver hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Peter Ainsley, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 30 pp. Silver pearl (70 gp). Aquamarine (1200 gp). Blue quartz (8 gp).


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean blue cloak covering his clean studded leather. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, Depressed. Bonds: Military, Poor. Occupation: Baker

Voice: Italian accent

Attributes [hide]

John Melancon, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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