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Advanced [show]


Alex Haley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Alex Haley, Male Human Aristocrat 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy brown suit. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Chad Beitz, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Rich purple corundum (500 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Wymar Harper, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His red hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Harper, Male Human Druid 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)13 (+1) 9 (-1)9 (-1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Randal Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He is portly but not overly obese. His red hair, when down, is lengthy. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Randal was born the youngest of three triplets. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Ugly, Shy, Lazy. Bonds: Family, Military. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Randal Beitz, Male Human Ranger 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized opal on his left hand. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Rich, Religious. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Aldous Clare, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)6 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Eye agate (8 gp). Blue quartz (8 gp). Fire opal (600 gp). 1 Average lock. 1 Magnifying glass. 1 Spyglass. 1 Disguise kit.


Social Check DCs

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