Trym Webley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 10000 cp.
Hunter Blakely, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His chestnut hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south. A freak accident while working with his Hunter father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bernard Clive, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. His tied-back hair is red. His hazel eyes peer out from beneath his top brown hat.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. His childhood dream was to be a Seamstress, but he was a colossal failure. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. Iolite (20 gp).
Wymar Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a white and brown handkerchief worn on his left side and is in decent physical shape. His tied-back hair is chestnut. He has gleaming, smiling hazel eyes.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cory Mitchell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in grey turtlenecks beneath a brown coat with yellow slacks. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Ugly, Cynical, Depressed. Bonds: Military, Nature. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 600 sp.
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