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Advanced [show]


Percival Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of strength around his neck, and a rapier on his belt. He keeps his red hair in a flapper bob. His amber eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by brigands. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Disciplined, Logical. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Percival Tewksbury, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 2 Alchemist’s fire.


Social Check DCs


Hubert Axton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Shipwright business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Athletic, Opinionated. Bonds: Family, Job, Enemies. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Axton, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His tied-back hair is black. His hazel unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. A gifted student he started as a Doctor, but he got bored and became a Beggar. He inherited the family business which he has now maintained for 2 years.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Acton, Male Human Wizard 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Elven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Charles's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Charles Ansley, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His deerstalker hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor, Immigrant. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Gerard Astley, Male Human Paladin 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 7 (-2)17 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Moonstone (50 gp). White pearl (130 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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