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NPC Generator

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Advanced [show]


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is fair and his fingers are delicate and long. His silver hair is thinning but still full. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Dayton, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2800 sp. Jasper (50 gp). Azurite (11 gp). Emerald (600 gp).


Social Check DCs


Simon Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He worked as a nervous Sailor and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: To be a Ploughman again; and he is unsatisfied with his job

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Simon Milton, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His red hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Blankley, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp.


Social Check DCs


Cory Bradford, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he prefers to wear flannel. His blonde hair is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Ugly, Addict, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Cory Bradford, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 60 pp. Hematite (11 gp). Lapis lazuli (11 gp). Red spinel (80 gp).


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Tailor business at a young age. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Guardian, Job, Adventurer, Family. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Anthony Windsor, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 21000 cp.


Social Check DCs

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