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NPC Generator

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Advanced [show]


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long white hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Guardian, Adventurer. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Royal, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long blonde hair kept up in a rat tail. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Secretive, Mundane. Bonds: Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Blakeley, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a yellow cloak and cross-gartered blue stockings. His hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Lewis studied abroad. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Lewis Cholmondeley, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Performance +2, Stealth -2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3200 sp.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a brown and black robe with the hood down, and is pretty ugly. His brown hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Military, Slave. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Beitz, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His broad hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Balimaar Woods, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Zircon (20 gp). Amber (90 gp). Jet (90 gp). Peridot (20 gp). 1 Half-Plate.


Social Check DCs

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