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NPC Generator

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Advanced [show]


Godfrey Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and green pants. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Nature, Family. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Clayden, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Hubert Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a tan suit, blue shirt, and violet tie. His brown hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Expand his business; and wants a kiss

Flaws: Shy. Bonds: Job, Religious, Family, Has a crush. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Elton, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. His violet unseeing eyes seem to look past you.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Gardener father left him crippled. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Poor, Religious. Occupation: Detective

Voice: Whispers

Attributes [hide]

Alex Chatham, Male Human Warrior 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)11 (+0) 16 (+3)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: He was born in a small forest village. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Has a crush. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Justin Dumph, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 4 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 3 (-4)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown pants and tee shirts. He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to unite with his brother

Ideals: Persistence, Artistic. Bonds: Poor, Attractive, Immigrant. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Gerald Kendal, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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