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NPC Generator

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Advanced [show]


Gomory Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy blue suit. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. Gomory was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bather. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Pacifist. Flaws: Secretive, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Gomory Sydney, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Drogo Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Drogo was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Drogo Wade, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 11 (+0)6 (-2)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tiger eye turquoise (5 gp). Banded agate (5 gp). Azurite (5 gp).


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a brown and blue handkerchief worn on his right side and is in decent physical shape. His hair is short and silver. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and to clean up the streets

Ideals: Entrepeneur, Logical. Flaws: Insomniac. Bonds: Attractive, Guardian, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

William Wellington, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)5 (-3) 14 (+2)15 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He has black hair. His eyes are green and beady.

Personality: He can speak with the recently deceased. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer mother left him crippled. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Gifted. Flaws: Ugly, Disease. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Nicholas Myerscough, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet armored body suit, with a simple white line shooting up and back down. He has a long black beard with little hanging trinkets. He has violet eyes and a violet hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of western immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Gunter Melancon, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 5000 sp. Silver chalice with lapis lazuli gems (130 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs

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