Anthony Carlton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Religious. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Arnold Walcott, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His golden hair and beard is wavy and long. He has several tiny amber earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Cook. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Rich, Job. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Arnold Hackney, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tan vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. His gray unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease, Hedonist. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp.
Trey Home, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He has wavy chestnut hair. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against orcs; and many orcs want him driven away
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 100 gp. Moss agate (12 gp). Blue star sapphire (900 gp). Rhodochrosite (12 gp). Moonstone (50 gp). 1 Minor magic item.
William Westbrook, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear tan pants and tee shirts. He keeps his white hair in a flapper bob. His eyes are a pleasant amber.
Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Professionalism. Flaws: Racist. Bonds: Military, Enemies, Job. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!