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Advanced [show]


Rolf Burton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Rolf Burton, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +6
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. Golden yellow topaz (1500 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Trollope, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Adventurer uniform, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Opinionated. Bonds: Job, Immigrant, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Trollope, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hubert Bentham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. He wears his silver hair down. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Hubert Bentham, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a violet collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, marred by teas. His chestnut hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Flaws: Ugly, Secretive, Fearful. Bonds: Religious, Rich. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Charles Conway, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)7 (-2) 17 (+3)8 (-1)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with feathered hat. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and wants a kiss

Ideals: Philantrophist. Flaws: Secretive, Disease, Racist. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Harley, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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