Richard Dayton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He keeps his chestnut hair in a flapper bob. He has a dull look in his violet eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions
Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Nature, Family. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
Possessions: 4000 sp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold music box (3000 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Minor magic item.
Alex Wade, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a green low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy red hair. His eyes are a pleasant amber.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Miner.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Gifted. Bonds: Job, Immigrant, Religious. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. Amethyst (120 gp).
Reynard Bing, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His silver hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of giants once and for all.
History: Born to a Body Guard, his mother struggled to pay the bills. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Fighting, Disciplined. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Chad Barlow, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His brown hair is still thick. His violet eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Roofer for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, In love. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1000 sp. 1 Full Plate. 1 Half-Plate. 1 Breastplate.
Lance Kendal, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He wears a colorful flower in his red hair. His amber unseeing eyes seem to look past you.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Seeks redemption; and further expansion of business
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
