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Advanced [show]


Geoffrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in red turtlenecks beneath a grey coat with tan slacks. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Religious. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Geoffrey Thackeray, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Blue star sapphire (1000 gp). Zircon (30 gp). Golden yellow topaz (1400 gp).


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

John Tickle, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp. Coral (100 gp). Onyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His white hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Antagonistic. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Heward Hampton, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black opal (700 gp). Red garnet (120 gp).


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky brown painted plate armor. He has moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Roger Kent, Male Human Warrior 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 22 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Gomory Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Rich, Attractive, Military, Mentor. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Gomory Garrick, Male Human Warlock 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs

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