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NPC Generator

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Advanced [show]


Rolf Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey feathered hat and grey clothes. He carries a battered nunchaku and tarnished sword as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Rolf was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Barber job and began his own company from there.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Bonds: Rich, Job, Nature, Family. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Rolf Payton, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.


Social Check DCs


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a very tight haircut. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Hunter, his father struggled to pay the bills. A freak accident while working with his Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Cory Hadley, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. Blue quartz (10 gp). Jade (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Kody Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black small hat and black clothes. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. He has had some formal dancing training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Opinionated, Artistic. Flaws: Disease, Secretive. Bonds: Enemies. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Kody Ogden, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Reynard Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears just a blue suit. He has a small bristly mustache and wavy red hair. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful, PTSD. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Reynard Davenport, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp. 1 Everburning torch. 1 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple tan robe with blue stripes complete with hood. He wears his silver hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Simon was raised in a hard working conservative environment. He worked as a nervous Interpreter and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Optimist, Logical. Bonds: Job, Enemies, Family. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Simon Ramsay, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs

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