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Advanced [show]


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Fortune-teller does. His auburn hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Athletic, Disciplined, Opinionated. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Hunter Bentley, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 18 (+4)10 (+0)
Skills Persuasion +3, Survival +7
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 500 gp.


Social Check DCs


Aldous Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple brown robe with tan stripes complete with hood. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a brown hat with a tan feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.

History: The child of a Mortician, who enjoyed hunting, Aldous was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Nature, Job. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Browning, Male Human Sorcerer 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Citrine (80 gp). Deep blue spinel (200 gp). Black pearl (200 gp). Rock crystal (80 gp). Golden yellow topaz (200 gp). Carnelian (80 gp).


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Norman studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Norman Berkeley, Male Human Aristocrat 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long brown beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Randal Coombs, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs


Gilbert Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and chestnut. His eyes, though not visible through his cowl, are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and retire the richest man in the south

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Hedonist. Bonds: Rich. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Gilbert Garrick, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp.


Social Check DCs

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