Cory Beverly, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears yellow trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Cook profession.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Cory's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Flaws: Antagonistic, Secretive, Greedy. Bonds: Job, Family. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Riley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.
Personality: Calm and collected, he is a well trained Bellfounder. Energy wise he seems alert and responsive.
History: Born in the west to a Bellfounder, Alex learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Some 4 years later his spouse died after the birth of his son. Heartbroken, Alex never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To be a Animal Trainer again; and wants to open a new tavern
Ideals: Professionalism, Fighting. Bonds: Attractive, In love, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60000 cp. Onyx (50 gp). Black pearl (800 gp).
Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a small bristly mustache and wavy blonde hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful, Disease, Insomniac. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Bertram Hastings, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His red hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: Bertram was born in the north. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 20000 cp.
Diggory Upton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan top hat and tan clothes, he is not a threatening figure. His tied-back hair is brown. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.
Motivation: He's in love; and he has a crush on the local performer
Ideals: Justice. Flaws: Insomniac. Bonds: Military, Job, Has a crush. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 30000 cp. Malachite (16 gp). Star rose quartz (40 gp). Golden pearl (60 gp). Violet garnet (1400 gp). 1 Silk rope. 1 Simple lock.
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