Gomory Soames, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Stableman does. His auburn hair is kept up in a ponytail inside a broad hat. His blue eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered
History: Gomory hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Sage again; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 5000 cp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 3 Tanglefoot bags. 8 Acid flasks. 3 Tanglefoot bags.
Wymar Darby, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Animal Trainer soon after.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Attractive, Job, Nature. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anselm Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. He has several tiny aquamarine earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and to get a good night's sleep
Flaws: Shy, Insomniac. Bonds: Rich, Enemies. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Manfred Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and human compassion
Flaws: Insane, Mundane, Shy, Racist. Bonds: Poor. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Kody Rylan, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear grey tank tops with blue pants. He has done his best to style his brown hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Gifted. Flaws: Addict, Antagonistic, Impulsive. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!
