Richard Woods, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear tan clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Flaws: Shy, Addict. Bonds: Attractive, Adventurer, Family. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp. White opal (900 gp). Moonstone (60 gp). 1 Minor magic item.
Trey Harper, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Trey will drive conversation. He receives visions of the future at random moments
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Trey Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His moppish chestnut hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert. Flaws: Addict. Bonds: Poor, In love. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 600 gp. Iolite (20 gp). Azurite (11 gp).
Wymar Norton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Stylist. His blonde hair, when down, is lengthy. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He became a Stylist soon after.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and to be a ruler again
Ideals: Optimist, Pacifist, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. Jasper (30 gp). Rhodochrosite (8 gp). Blue sapphire (1300 gp). Bloodstone (30 gp).
Henry Burton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His silver hair is slicked back into a classic pompadour. This green eyed southerner is not easily forgotten.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Impeccable. Bonds: Religious, Immigrant, Nature, Has a crush. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Jasper (40 gp). Azurite (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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