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NPC Generator

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Advanced [show]


Geoffrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: To unite with his sister.

Ideals: Opinionated. Flaws: Insane, Antagonistic. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Wordsworth, Male Human Expert 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His brown hair is braided into rings. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: The child of a Shoemaker, who enjoyed hunting, Manfred was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Logical, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Kendal, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky violet painted plate armor and is in decent physical shape. His white hair is lengthy. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Godfrey Yeardley, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Deception +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, and is pretty ugly. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Armorer, Roger learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: To be a Glassblower again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Middleton, Male Human Sorcerer 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Medicine +2, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 500 gp. Citrine (40 gp). Zircon (40 gp). Emerald (1300 gp). 1 Minor magic item.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His eyes are gray and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Server, Shane learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Flaws: Ugly, Shy, Insomniac. Bonds: Job, Has a crush. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Shane Middleton, Male Human Aristocrat 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)6 (-2) 10 (+0)8 (-1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 700 gp. Azurite (14 gp). Chrysoprase (80 gp).


Social Check DCs

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