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Advanced [show]


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Shepherd does and is in decent physical shape. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast mountains. Aldous was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shepherd. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Anderton, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)12 (+1) 19 (+4)14 (+2)
Skills Insight +6, Nature +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 60 pp. Jasper (40 gp). Lapis lazuli (14 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Richard Westcott, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a white collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insomniac, Mundane. Bonds: Military, Poor. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Richard Westcott, Male Human Bard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sardonyx (60 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and violet robe with the hood down. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Mentor, Enemies. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Trey Hackney, Male Human Fighter 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 18 (+4)7 (-2)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Gerard Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has gleaming, smiling hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Bricklayer, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He has a crush on the local Bricklayer; and he wants to get laid

Flaws: Addict. Bonds: Poor, Attractive, Family, Debt, Has a crush. Occupation: Bather

Voice: Stutters

Attributes [hide]

Gerard Dayton, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, blue cloak. His silver hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and violet eyes are beguiling and draw you in.

Personality: This man loves painting and to teach people painting more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and marry his brother to traveling adventurers

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Attractive, Family, Mentor. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Miles Marlee, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp.


Social Check DCs

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