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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Knight father left him crippled. He has set out to sabotage the competition.

Motivation: Wants a kiss; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Bentham, Male Human Expert 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Flaws: Mundane. Bonds: Attractive, Family, Slave. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Robert Gyula, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 8 (-1)8 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Amethyst (90 gp). Rose (30 gp). Obsidian (6 gp).


Social Check DCs


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear brown tank tops with grey pants and is in decent physical shape. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Trey studied abroad. After coming to the age of reason, Trey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Attractive, In love. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Trey Hornsby, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Spaulding, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his bow ready. With bright blonde hair and a scraggly beard. His eyes are likewise amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gilbert was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting, Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Job, Family. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Gilbert Spaulding, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)12 (+1) 16 (+3)10 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 9000 sp.


Social Check DCs


Solomon Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Solomon was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and further expansion of business

Ideals: Artistic, Joker. Bonds: Family, Adventurer, Job. Occupation: Courier

Voice: Whispers

Attributes [hide]

Solomon Wentworth, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Deception +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Deep blue spinel (500 gp). Citrine (40 gp). 4 Thunderstones. 1 Smokesticks. 1 Alchemist’s fire.


Social Check DCs

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