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Advanced [show]


Cory Ramsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears baggy black pantaloons and a blue scarf. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cory took refuge in the old dungeon and found the beat up halberd and armor he uses now. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Cory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, In love, Nature. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Ramsay, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are green and beady.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Henry was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against goblins; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Slave, Military. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Henry Radcliffe, Male Human Warlock 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (800 gp). Black pearl (800 gp).


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Jeweler. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Impeccable. Flaws: Racist, Fearful. Bonds: Immigrant, Adventurer, Rich. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Byron, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Adam Compton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tight fitting white shirt and pants. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Insane, Hedonist, Mundane. Bonds: Attractive. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Adam Compton, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear black pants and tee shirts. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Nature, Debt. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Norman Yardley, Male Human Bard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 gp. Jet (160 gp). Deep green spinel (160 gp).


Social Check DCs

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