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Advanced [show]


Miles Whitby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict, Shy. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Whitby, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Jade (150 gp). Azurite (6 gp). Bloodstone (70 gp). Moss agate (6 gp).


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of strength on his torso. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Optimist. Flaws: Addict, Insomniac. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Arnold Cooper, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 11 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. Chrysoberyl (120 gp).


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is matted, messy, and big. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Map Maker again.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Guy Upton, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Aquamarine (200 gp). 1 Simple lock. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Anthony Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Anthony was born on a far northern plains where he grew up under the tutelage of his father, an expert Barrister. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Religious. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Eastaughffe, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and beady.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Servant, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Flaws: Ugly, Shy. Bonds: Slave, Poor. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Graeme, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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