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NPC Generator

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Advanced [show]


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Bowyer. His golden hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Gerald was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Bowyer.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his brother

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Emsworth, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs


Kyle Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy violet pantaloons and a black scarf. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Kyle Bradford, Male Human Monk 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Theobald hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He inherited the family business which he has now maintained for 12 years.

Motivation: Many brigands want him driven away; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Theobald Fidget, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a violet suit. His golden hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Bertram Richie, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes, and carries lances. His blonde hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: The child of a Mortician, who enjoyed hunting, Gomory was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Nature, Rich. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Hayden, Male Human Sorcerer 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1000 gp.


Social Check DCs

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