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NPC Generator

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Advanced [show]


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich, Military, Job. Occupation: Navigator

Voice: French accent

Attributes [hide]

Gomory Shirley, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2300 sp. 1 Crowbar.


Social Check DCs


Manfred Read, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Manfred Read, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Onyx (60 gp). Hematite (16 gp). Azurite (16 gp).


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears baggy brown pantaloons and a black scarf. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: Charles was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many illithids want him driven away; and he's attracted to the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, In love, Enemies. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Charles Stanton, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 4 (-3)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bernard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His hair is long and blonde with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Bernard studied abroad. A gifted student he started as a Weaver, but he got bored and became a Layabout. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Guardian. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Eastaughffe, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His red hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he's looking for his big break

Bonds: Job, Rich, Adventurer, Debt. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Bertram Hale, Male Human Rogue 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 7000 sp. Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs

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