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NPC Generator

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Advanced [show]


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy green suit. He is an epitome of beauty. He wears his hair in dreadlocks. He is baby faced.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.

History: Ernest was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Ernest Hayhurst, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Weston, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His red hair is lengthy. His eyes are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Patrick was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Religious, Family. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Patrick Weston, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the north. Lance was born on a far southern island where he grew up under the tutelage of his father, an expert Sage. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Sage

Voice: Raspy

Attributes [hide]

Lance Hadley, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Carnelian (50 gp). Citrine (50 gp). Sard (50 gp). Jasper (50 gp).


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears silk and lounges about seductively. His long brown hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: He got into the Ploughman business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Gilbert Yeardley, Male Human Aristocrat 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 7000 sp. Golden yellow topaz (500 gp). Banded agate (9 gp). Onyx (20 gp).


Social Check DCs


Nicholas Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears a worn and beaten armor. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic, Opinionated. Flaws: Addict, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Van Es, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Banded agate (12 gp). Aquamarine (800 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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