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NPC Generator

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Advanced [show]


Geoffrey Brent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear blue clothing when he does not wear armor. His red hair, when down, is lengthy. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has set out to sabotage the competition.

Motivation: He has a crush on the local Baker; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Brent, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Jasper (80 gp).


Social Check DCs


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a faded coat and loose pants complete with deerstalker hat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Eccentric and domineering, Gerard will drive conversation. He uses divination through singing.

History: Gerard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He struck the Unemployed job and began his own company from there.

Motivation: Expand his business.

Ideals: Extrovert, Gifted. Bonds: Job. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Gerard Hornsby, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Bellfounder, Adelard learned a great deal about his father's area of expertise. He worked as a nervous Bellfounder and found it very stressful. He struck the Bellfounder job and began his own company from there.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Adelard Mitchell, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Ralf Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy black pantaloons and a tan scarf. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Blakely, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Red spinel (60 gp). Red-brown spinel (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Chester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long chestnut beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Don was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Laborer for hire.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Selfish, Antagonistic. Bonds: Family, Job, Mentor. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Chester, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs

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