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NPC Generator

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Advanced [show]


Miles Enfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a fancy brown suit. His tied-back hair is red. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Body Guard soon after.

Motivation: Sabotage a competitor; and marry his sister to traveling adventurers

Bonds: Attractive, Job, Mentor, Nature, Family. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Miles Enfield, Male Human Commoner 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a black suit. His brown hair is kept up in a ponytail inside a feathered hat. His amber eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Religious, Enemies. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Theodoric Wellington, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Rolf Richie, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He works hard and plays hard.

History: Rolf hails from a village terrorized by orcs. One day when Rolf was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Rolf was heart-stricken from the event, and his mother started working long hours to provde for them. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: An old rival family wants him found; and a deep hatred of orcs

Flaws: Hedonist, PTSD. Bonds: Poor, Enemies, Family. Occupation: Miller

Voice: American accent

Attributes [hide]

Rolf Richie, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 14000 sp.


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Guy hails from a village terrorized by dire rats. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Disease. Bonds: Family, Enemies. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Guy Churchill, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 cp. 1 Everburning torch.


Social Check DCs


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a tan costume with the symbols of the sun god on his torso. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To end his boredom.

Flaws: Addict, Fearful, Mundane. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Shane Blythe, Male Human Sorcerer 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 300 gp.


Social Check DCs

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