Geoffrey Blankley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear grey tank tops with black pants and is in decent physical shape. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: This man loves singing and to teach people singing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Spy job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Artistic, Fighting. Bonds: Rich, Job, Adventurer. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Lewis Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. His violet eyes peer out from beneath his Stetson pastel hat.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the north, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp. Violet garnet (1400 gp). Smoky quartz (20 gp). Blue quartz (15 gp). Violet garnet (1400 gp).
Lance Clinton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his brother; and money/treasure
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Rich, Family, Mentor. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Adelard Spalding, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.
History: Adelard was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family, Religious. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item.
John Westcott, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized opal on his right hand. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Immigrant. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 20000 cp. Golden yellow topaz (1400 gp). Onyx (80 gp).
Shout outs: Stacey, Luke P, David Schraff, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
