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Reynard Home, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man is wearing colorful clothing, dressed as a Mayor. His brown hair is long and unkept. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Secretive, Shy. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Reynard Home, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs


Alexandre Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his halberd ready. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He got into the Actor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Job. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Westcott, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Athletics +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +7

Possessions: 1000 gp.


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He wears his brown hair down. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Blacksmith, Robert learned a great deal about his father's area of expertise. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Blacksmith.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Nature, Family. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Robert Asheton, Male Human Rogue 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Auran, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6

Possessions: 800 gp.


Social Check DCs


John Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, and carries falchions. He has auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Slave, Mentor. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

John Rylan, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long tan pants that bunch up around his shoes. He carries a battered sword and tarnished quarterstaff as well. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Dilettante profession.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Terse, Mundane. Bonds: Job, Nature, Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Geoffrey Axton, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs

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