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NPC Generator

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Advanced [show]


Gomory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear black tank tops with red pants. His black hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gomory was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Rich, Family. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Gomory Tewksbury, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Percival Southey, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears rags and sports a simple walking cane. His hair is long and black with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To get a good night's sleep; and to reunite with his old friends

Flaws: Insomniac. Bonds: Poor, Adventurer, Family, Military, Job. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Southey, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He keeps his white hair in a pixie cut. He has gray eyes and a white hat with a blue feather.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he wants to get laid

Flaws: Antagonistic, Secretive. Bonds: Rich, Has a crush, Slave. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Norman Deighton, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. Zircon (50 gp).


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His tied-back hair is red. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Dilettante, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and wants to raise his children well

Ideals: Disciplined. Bonds: Adventurer, In love, Family, Poor. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Gunter Blankley, Male Human Adept 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Aquan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Opinionated. Bonds: Attractive, Has a crush, Adventurer, Poor, Job. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Ansley, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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