William Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered glaive and tarnished longsword as well. His white hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, William studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Kensley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a white suit. His chestnut hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 46000 sp.
Raymond Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length silver hair. He has several tiny aquamarine earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Barlow, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Kyle was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Theobald England, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears a worn and beaten armor. His auburn hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Mentor, Rich. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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