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Jocelyn Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a crossbow. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To clean up the streets; and further expansion of business

Ideals: Joker, Fighting. Bonds: Poor, Job, Guardian. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Walcott, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Peter Byron, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red coat over a brown low-cut shirt, and a feathered hat upon his head. His chestnut hair is heavily combed to the right. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Glassblower, Peter learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Byron, Male Human Bard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish red hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Depressed, Disease. Bonds: Nature, Military, Rich. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Drogo Tatum, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hunter hails from a village terrorized by dire rats. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Enemies. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Hunter Yardley, Male Human Sorcerer 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Bonds: Poor, Military, Immigrant. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Aldous Barclay, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)16 (+3) 16 (+3)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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