Simon Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: To be a Ploughman again; and expand his business
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Military, Job. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Justin Southey, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered lance and tarnished hand crossbow as well. He wears his brown hair up. This amber eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Mercenary.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Guy Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Guy hails from a village terrorized by dire rats. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Human compassion; and money/treasure
Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Rich, Family, Enemies. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Richard Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Richard hails from a village terrorized by goblins. He married young, but lost his spouse to goblins. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic. Flaws: Racist, Shy, Depressed. Bonds: Enemies. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arnold Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His golden hair is thinning but still full. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Lazy, Greedy. Bonds: Job. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Draconic, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Violet garnet (900 gp). Peridot (70 gp). Eye agate (9 gp). Rock crystal (70 gp).
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